Fayl:Quake - family tree 2 Simplified.svg
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| TaʼrifQuake - family tree 2 Simplified.svg |
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software:
Legend
Français : Arbre généalogique de Quake. Montre l'ensemble des jeux et des moteurs basés sur id Tech 2 (version simplifiée). |
| Sanasi | 3-12-2009 |
| Manba | Autogeneration from the dot file we see below. |
| Muallif | Author list |
| Other versions |
|
engine.dot
The image is autogenerated with the below description using the command dot from the Graphviz package.
Feel free to patch this code, or to talk about it in his talk page.
// dot -oengine.svg -Tsvg engine.dot
digraph {
ratio=auto;
sep="+4,5";
// =============================
// Engines
// =============================
node [shape=polygon, sides=6, style=filled]
// id Tech engines
node [peripheries=4, size=6]
fontsize=20
// id Tech engines under GPL
node [fillcolor=lightgreen]
//Quake
QuakeE [label="Quake engine"]
GLQuake
WinQuake
QuakeWorld
Quake2E [label="Quake II engine"]
idTech3 [label="id Tech 3\nQuake III Arena engine"]
idTech4 [label="id Tech 4\nDoom 3 engine"]
// id Tech under commercial license
node [fillcolor=lightgrey]
idTech5 [label="id Tech 5"]
idTech6 [label="id Tech 6"]
idTech7 [label="id Tech 7"]
idTech8 [label="id Tech 8"]
// Other engines
//
node [peripheries=1]
// Other commercial engines
node [fillcolor=lightgrey]
GoldSrc
SourceEngine [label="Source Engine"]
Source2 [label="Source 2"]
Void [label="Void Engine"] //Forked from id Tech 5, for Dishonored 2
Motor //Forked from id Tech 7, for Indiana Jones and the Great Circle
// Other libre/open engines
node [fillcolor=lightgreen]
DarkPlaces
// =============================
// Games
// =============================
node [shape=ellipse, color=transparent]
// Commercial Games
node [fillcolor=lightgrey]
// id and Bethesda
Quake
HexenII [label="Hexen II"]
QuakeII [label="Quake II"]
QuakeIIIArena [label="Quake III Arena"]
QuakeLive [label="Quake Live"]
Doom3 [label="Doom 3"]
Quake4 [label="Quake 4"]
Rage
WolfensteinTNO [label="Wolfenstein: The New Order"]
WolfensteinTBO [label="Wolfenstein: The Old Blood"]
Dishonored2 [label="Dishonored 2"]
Deathloop
Doom2016 [label="DOOM (2016)"]
Wolfenstein2 [label="Wolfenstein II: The New Colossus"]
WolfensteinYB [label="Wolfenstein: Youngblood"]
DoomEternal [label="Doom Eternal"]
TheGreatCircle [label="Indiana Jones and the Great Circle"]
DoomDarkAges [label="Doom: The Dark Ages"]
// GoldSrc & Source
HalfLife [label="Half-Life"]
TFC [label="Team Fortress Classic"]
CS [label="Counter-Strike"]
DoD [label="Day of Defeat"]
Halflife2 [label="Half-Life 2"]
DoDS [label="Day of Defeat: Source"]
gmod [label="Garry's Mod"]
l4d [label="Left 4 Dead"]
portal [label="Portal"]
portal2 [label="Portal 2"]
HLA [label="Half-Life: Alyx"]
Titanfall
titanfall2 [label="Titanfall 2"]
COD [label="Call of Duty"]
// Freeware games
node [fillcolor=lightblue]
TF2 [label="Team Fortress 2"]
csgo [label="Counter-Strike: Global Offensive"]
cs2 [label="Counter-Strike 2"]
dota2 [label="Dota 2"]
Deadlock
apex [label="Apex Legends"]
// Libre/open games
node [fillcolor=lightgreen]
// =============================
// Trees
// =============================
QuakeE -> Quake2E -> idTech3 -> idTech4 -> idTech5 -> idTech6 -> idTech7 -> idTech8
QuakeE -> {WinQuake,GLQuake,QuakeWorld,DarkPlaces}
QuakeE -> {Quake,HexenII}
{QuakeWorld,GLQuake,WinQuake} -> Quake
Quake2E -> QuakeII
idTech3 -> {QuakeIIIArena, COD, QuakeLive}
idTech4 -> {Doom3, Quake4}
idTech5 -> {Rage,WolfensteinTNO,WolfensteinTBO,Void}
Void -> {Dishonored2,Deathloop}
idTech6 -> {Doom2016,Wolfenstein2,WolfensteinYB}
idTech7 -> {DoomEternal,Motor}
Motor -> TheGreatCircle
idTech8 -> DoomDarkAges
GoldSrc -> SourceEngine -> Source2
{QuakeWorld,Quake2E,QuakeE} -> GoldSrc
GoldSrc -> {HalfLife,TFC}
HalfLife -> {DoD,CS}
SourceEngine -> {Halflife2,DoDS,TF2,l4d,portal,csgo,dota2,Titanfall,gmod}
portal -> portal2
Source2 -> {dota2,HLA,cs2,Deadlock}
Titanfall -> titanfall2 -> apex
}
}
Litsenziyalash
| Public domainPublic domainfalsefalse |
| I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
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| Sana/Vaqt | Miniatura | Oʻlchamlari | Foydalanuvchi | Izoh | |
|---|---|---|---|---|---|
| joriy | 15:56, 2025-yil 30-noyabr | 3 549 × 1 165 (44 KB) | wikimediacommons>KCmaxofficial | Added Portal 2, newer Source 2 games (including CS2), added id Tech 8 & Motor (id Tech 7 fork) and Void (Dishonored 2 and Deathloop runs on this engine). |
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